package com.stedeshain.loop.Engine.Utils;

import com.badlogic.gdx.physics.box2d.Contact;
import com.badlogic.gdx.physics.box2d.ContactImpulse;
import com.badlogic.gdx.physics.box2d.ContactListener;
import com.badlogic.gdx.physics.box2d.Manifold;

public class ContactAdapter implements ContactListener
{
	@Override
	public void beginContact(Contact contact) {}
	
	@Override
	public void endContact(Contact contact) {}

	@Override
	public void preSolve(Contact contact, Manifold oldManifold) {}

	@Override
	public void postSolve(Contact contact, ContactImpulse impulse) {}
}
